World-Building in Games

Texas A & M University-College Station

CourseVIST 401

Emphasis on creating and articulating a compelling setting for a table-top or computer game, and using world-building as a fundamental tool for creating games, structural analysis of ludic narratives and settings, understanding concepts like the chronotope and psychogeography and applying them to game design, and on making equitable and inclusive representations of other cultures.

Credits

3 credits

Course Code

VIST 401

Related Courses

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Prerequisites

Complete these courses before enrolling